Company Directory - Sony Interactive Entertainment
Company Details - Sony Interactive Entertainment

Sony Interactive Entertainment
WebsiteSan Mateo, United States
Sony Interactive Entertainment is a subsidiary of Sony Corporation, responsible for the development and marketing of the PlayStation brand of video game consoles, software, and services. The PlayStation encompasses a variety of gaming hardware, including consoles and handheld devices, along with a robust library of games and online services, making it a major player in the global gaming industry.
CCI Score
CCI Score: Sony Interactive Entertainment
-17.98
0.01%
Latest Event
Sony Responds to Labour Rights Allegations at Malaysian Supplier
In response to allegations of labour rights abuse at a Malaysian supplier, Sony Interactive Entertainment reaffirmed its commitment to upholding international human rights standards. The company highlighted its membership in the Responsible Business Alliance and its adherence to the Supply Chain Code of Conduct, which strictly prohibits forced or trafficked labor. Sony has indicated that it will work with government authorities to conduct a fact-checking investigation and take corrective action if needed.
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ENABLER
Sony Interactive Entertainment is currently rated as an Enabler.
Latest Events
- FEB202025
In response to allegations of labour rights abuse at a Malaysian supplier, Sony Interactive Entertainment reaffirmed its commitment to upholding international human rights standards. The company highlighted its membership in the Responsible Business Alliance and its adherence to the Supply Chain Code of Conduct, which strictly prohibits forced or trafficked labor. Sony has indicated that it will work with government authorities to conduct a fact-checking investigation and take corrective action if needed.
+70
Labor Relations and Human Rights Practices
April 1
Sony’s response underscores its commitment to protecting labour rights by emphasizing adherence to its Supply Chain Code of Conduct, which explicitly prohibits forced and exploitative labour practices. This proactive stance in addressing allegations and initiating oversight measures with government authorities reflects a strong, positive commitment to human rights in its business practices.
Sony response to allegations of labour rights abuse of Bangladeshi workers at Malaysian supplier
+60
Supply Chain Ethics
April 1
By being a member of the Responsible Business Alliance and conducting regular supplier assessments, Sony demonstrates a commitment to supply chain ethics. The proactive measures and readiness to terminate relationships with suppliers who violate its Code of Conduct help safeguard against exploitative labour practices, reinforcing the company’s positive role in promoting ethical supply chains.
Sony response to allegations of labour rights abuse of Bangladeshi workers at Malaysian supplier
- OCT312024
Sony Interactive Entertainment announced the shutdown of its Neon Koi and Firewalk Studios along with significant layoffs. The decision has drawn strong criticism from labor advocates, highlighting the erosion of workers’ rights and union opportunities, as well as concerns over consolidating their market dominance in the video game industry.
-80
Labor Relations and Human Rights Practices
April 1
The closure of studios and layoff of workers is a clear violation of fair labor practices, undermining job stability and discouraging unionization. Such actions deepen the exploitation of workers in the industry and align with corporate practices that prioritize profit over worker rights.
Statement from CWA Following Studio Closures and Layoffs at Sony Interactive Entertainment
-60
Economic and Structural Influence
April 1
Sony’s decision to dissolve studios outside their core PlayStation ecosystem not only impacts labor conditions but also reinforces a monopolistic strategy in the gaming industry by reducing competitive diversity and increasing market concentration.
Statement from CWA Following Studio Closures and Layoffs at Sony Interactive Entertainment
- OCT182024
Sony Group Corporation’s on-site audit of a Malaysian contractor supplying plastic components revealed probable violations of its labour code of conduct, including allegations of forced labour practices. This finding raises concerns about the company’s oversight and management of its supply chain labor standards.
-50
Labor Relations and Human Rights Practices
April 1
The audit revealed probable breaches in labour rights at the supplier level, including forced labour allegations. This reflects a failure in ensuring proper labor standards and protecting worker rights in its supply chain, which is a significant ethical lapse under the Labor Relations and Human Rights Practices category.
Sony admits own audit found probable labour code violation by Malaysian contractor
-40
Supply Chain Ethics
April 1
The violation was discovered within the supply chain context, indicating a lapse in enforcing supplier compliance with Sony’s code of conduct. This is concerning from a supply chain ethics perspective as it suggests potential exposure to exploitative labor practices.
Sony admits own audit found probable labour code violation by Malaysian contractor
- JUN012024
Sony Interactive Entertainment outlines its commitment to a responsible supply chain by ensuring ethical procurement of minerals, adherence to the Sony Supply Chain Code of Conduct, and collaboration with suppliers to uphold human rights, labor conditions, and environmental protection.
+70
Supply Chain Ethics
April 1
Sony Interactive Entertainment is actively implementing a responsible supply chain management strategy that emphasizes ethical procurement, strict adherence to their own Supply Chain Code of Conduct, and close cooperation with suppliers and subcontractors to ensure compliance with human rights, labor standards, and environmental protection. This initiative represents a positive step towards ethical business practices within the global supply chain.
- FEB272024
Sony Interactive Entertainment announced the elimination of approximately 900 jobs across its PlayStation division globally as part of a restructuring effort citing industry changes and a drive to innovate for the future. The move directly affects workers across multiple regions including the Americas, Japan, Europe, the Middle East, Africa, and Asia Pacific, and includes the complete closure of the London-based PlayStation Studio.
-40
Labor Relations and Human Rights Practices
April 1
The decision to cut approximately 900 jobs significantly undermines labor stability and negatively affects workers' rights. Despite the provision of severance benefits, mass layoffs reduce job security and contribute to broader economic insecurity, which is concerning from a labor and human rights perspective.
Sony to cut about 900 jobs in its PlayStation unit as layoffs in technology, gaming sector continue
- DEC312023
OpenSecrets data indicates that Sony Interactive Entertainment spent $450,000 on lobbying in 2023, reflecting the company’s engagement in corporate political influence.
-30
Political Contributions and Lobbying Efforts
April 1
Sony Interactive Entertainment's reported lobbying expenditure of $450,000 in 2023 represents a strategic use of corporate resources to influence political outcomes. From an anti-fascist perspective, such political spending is concerning as it can contribute to undue influence over policy-making, potentially undermining democratic accountability.
- OCT312023
Sony Interactive Entertainment conducted multiple rounds of layoffs between 2023 and 2024, cutting 1,568 jobs across various divisions and closing key studios. This restructuring has raised concerns over job security, creative innovation, and fair labor practices within the gaming industry.
-50
Labor Relations and Human Rights Practices
April 1
The series of layoffs and studio closures reflects a disregard for worker welfare, undermining job security and creative innovation. Such actions exhibit a lack of commitment to fair labor practices, weakening the collective power of employees and contributing to broader industry precarity, which is concerning from an anti‑fascist perspective.
- DEC162022
On December 16, 2022, seven Democratic lawmakers sent a letter to 15 major video game publishers, including Sony Interactive Entertainment, questioning their methods for handling extremist and harassing behavior in online gaming communities. The letter requests detailed transparency about in-game player reporting, automatic bans, and identification of extremist content, highlighting concerns over the potential radicalization risks within these platforms.
-30
Public and Political Behavior
April 1
The inquiry by lawmakers underscores significant concerns regarding Sony Interactive Entertainment's policies for moderating extremist content and hate speech on its platforms. This external pressure reflects a perceived deficiency in safeguarding users against radicalization and extremist behavior, a critical aspect given the role such platforms can play in amplifying harmful ideologies.
Xbox, Sony, Activision questioned by Congress over extremism ... - Polygon
- DEC162022
Democratic lawmakers, citing a damning Anti-Defamation League report, have called on key gaming companies, including Sony Interactive Entertainment, to implement concrete measures to combat online hate, harassment, and extremism. The companies were urged to present a detailed plan by January 9, 2023, yet Sony has not issued any public response, raising concerns about its commitment to protecting vulnerable communities.
-40
Public and Political Behavior
April 1
Under increasing political pressure to combat hate speech and extremist behavior in online gaming, Sony’s lack of a public response signals a shortfall in proactive political engagement. This inaction may contribute to an environment where extremist rhetoric flourishes, undermining efforts to protect marginalized communities.
Democrats Call On Games Industry To Combat Abuse And Extremism
-30
Business Practices and Ethical Responsibility
April 1
The letter demands clear policies and actionable plans to reduce harassment and hate within online gaming communities. Sony’s silence on these ethical responsibilities suggests a gap in its business practices, potentially leaving users exposed to toxic environments and extremist recruitment.
Democrats Call On Games Industry To Combat Abuse And Extremism
- OCT012022
Sony Interactive Entertainment reported entering the lobbying arena for the first time in Q4 2022 by spending $60,000, and an additional $240,000 in the first half of 2023, to support antitrust law enforcement amid concerns over Microsoft's proposed merger with Activision Blizzard.
+30
Political Contributions and Lobbying Efforts
April 1
By entering the lobbying sphere with a focus on antitrust law enforcement, Sony Interactive Entertainment is positioning itself in favor of policies that promote fair competition in the gaming industry. While any corporate lobbying raises concerns about undue political influence, the company's emphasis on breaking down monopolistic practices aligns with progressive values that resist authoritarian consolidation of power.
Lobbying surges around the largest merger in videogame industry history
- OCT012022
Sony Interactive Entertainment entered the lobbying arena in Q4 2022 by spending $60,000 and continued with an additional $240,000 in early 2023. The effort was aimed at supporting antitrust law enforcement and addressing competition concerns amid Microsoft's proposed $69 billion acquisition of Activision Blizzard.
+30
Political Contributions and Lobbying Efforts
April 1
Sony Interactive Entertainment’s entry into lobbying—spending $60,000 in Q4 2022 and an additional $240,000 in H1 2023—to support antitrust enforcement reflects a move to promote regulatory oversight and maintain competitive industry conditions. This action, aimed at countering the market dominance concerns raised by Microsoft's merger with Activision Blizzard, aligns with progressive objectives of ensuring fair competition and curbing corporate monopoly power.
Lobbying surges around the largest merger in videogame industry history
- APR222022Judge Dismisses Major Claims in Gender Discrimination Lawsuit Against Sony Interactive Entertainment
-51.89
A U.S. magistrate judge dismissed 10 of 13 claims in a gender discrimination lawsuit filed against Sony Interactive Entertainment, though former employee Emma Majo is allowed to proceed with her allegations of wrongful termination and systemic gender bias. The decision highlights ongoing concerns about discriminatory practices within the workplace, with multiple employees alleging a male-dominated, inequitable work culture.
-70
Labor Relations and Human Rights Practices
April 1
The legal proceedings reveal persistent issues in Sony Interactive Entertainment's workplace environment, where allegations of gender discrimination and wrongful termination point to systemic failures in protecting worker rights. The company's push to have the lawsuit largely dismissed, despite mounting evidence from current and former employees, indicates a reluctance to address these critical labor issues, warranting a negative rating under 'Labor Relations and Human Rights Practices'.
- NOV232021
A former Sony Interactive Entertainment employee alleges she was fired in retaliation after reporting systemic gender-based pay discrimination and lack of promotional opportunities for female employees, as detailed in a class action lawsuit filed in 2021.
-70
Labor Relations and Human Rights Practices
April 1
The lawsuit alleges that Sony Interactive Entertainment engaged in discriminatory practices by failing to pay female employees equally and retaliating against a whistleblower by terminating her employment. This incident highlights problematic labor practices and a disregard for workers' rights, reflecting negatively on its ethical responsibilities.
- NOV222021
A class action lawsuit filed on November 22 alleges that Sony Interactive Entertainment's PlayStation division systematically discriminated against female employees through unequal pay, lack of promotion opportunities, and a hostile work environment, highlighting systemic labor and gender bias issues.
-80
Labor Relations and Human Rights Practices
April 1
The lawsuit describes clear instances of gender-based discrimination, including unequal pay and promotional barriers for female employees. These allegations point to poor labor practices and a discriminatory corporate culture that undermines workers' rights and promotes exclusionary, hierarchical power structures.
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Corporate Financials
- Revenue
- 2022
- $24.80B
Industries
- 334220
- Radio and Television Broadcasting and Wireless Communications Equipment Manufacturing
- 423430
- Computer and Computer Peripheral Equipment and Software Merchant Wholesalers
- 611420
- Computer Training
- 511210
- Software Publishers