Company Directory - Player First Games
Company Details - Player First Games
Player First Games
WebsitePlayer First Games is a video game development studio known for creating MultiVersus, a competitive fighting game that brings together iconic characters from various franchises. The company focuses on innovative gameplay experiences and community engagement, aiming to craft immersive digital worlds for gamers worldwide.
CCI Score
CCI Score: Player First Games
22.89
-0.10%
Latest Event
Video Game Workers Push for Unionization Amid Harsh Labor Conditions
A recent NPR report details the unionization efforts by video game workers facing long hours, crunch, and inadequate benefits. Such movements underline the need for companies in the industry, including Player First Games, to adopt fair labor practices and respect workers' rights.
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SABOTEUR
Player First Games is currently rated as a Saboteur.
Latest Events
- MAY032024
A recent NPR report details the unionization efforts by video game workers facing long hours, crunch, and inadequate benefits. Such movements underline the need for companies in the industry, including Player First Games, to adopt fair labor practices and respect workers' rights.
+80
Labor Relations and Human Rights Practices
March 24
The NPR article highlights unionization efforts in response to exploitative labor practices prevalent in the video game industry, such as excessive crunch, unpaid overtime (referred to as a 'passion tax'), and layoffs. These conditions underscore the imperative for companies like Player First Games to ensure robust labor relations and respect for human rights, aligning with anti-fascist and anti-authoritarian principles by supporting workers' rights.
Some video game workers aim to unionize to push for better working conditions
- JAN012024
Player First Games altered an in-game mechanic by censoring the feature where a character would call the police, replacing it with a call to Mystery Inc. This change, prompted by public complaints about insensitivity regarding police brutality, raises questions about the company’s willingness to modify content under political pressure.
-30
Public and Political Behavior
March 24
By choosing to censor a politically charged in-game mechanic in response to public outcry, Player First Games demonstrates a tendency to capitulate to politically sensitive pressures. This decision can be seen as limiting open political discourse and reflects a form of public and political behavior that may align with authoritarian tendencies to suppress dissenting expressions.
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